Server update - 16 October
Castle sieges (reworked)
- Every 7 days, 18:00 UTC. Saturday: Gludio, Dion, Aden, Rune, Schuttgart. Sunday: Giran, Oren, Innadril, Goddard
- Registration closes 4 hours before, no unregistering after that
- A siege nobody registered for is cancelled and moves to next week
- 60/10/1 minute warnings, start and result announcements, also on Discord
- Dying inside a running siege zone sends you to that castle's town
- No Arena or random anti-bot checks during a siege
- First contested sieges: Saturday 24 October (Aden, Rune)
Seven Signs (retired)
- Catacombs and Necropolises keep full population: 5,238 monsters, up from 2,616
- Lilith and Anakim spawn permanently, the Gatekeeper Spirit lets everyone in
- Navigator Seren teleports there for free
- Mammon merchants are gone, the Black Marketeer still exchanges Ancient Adena
Forgemaster Kael
- Adds and removes special abilities on C to S-grade weapons
Arena (Team vs Team)
- Teammates can no longer be hit. Opponents can be hit without CTRL
- Each team is put into parties for you, up to 9 per party
Auto-farm
- New "Pet" switch on the Attack page: Attacks or Stays back
Raids
- Minions no longer attack on sight players 9+ levels above them
- Raid Curse for casting nearby only triggers while the raid is fighting
Talents
- Mass Sweeper sweeps your spoiled corpses around you, no target needed
Monsters
- More Interlude spawns restored: Frozen Labyrinth, Ketra/Varka, Stakato Nest, Dragon Valley, Imperial Tomb and more
Fixes
- Castle lords can change the siege time again after a restart