Fresh start · --d --h · 11 Sept

Hot Zone

One hour, one hunting ground, PvP on. The ground is drawn 15 minutes before and announced in game and on Discord.

At a glance

1 hour

Length

random ground

Where

all Champions, PvP on

Inside

5 Medals per kill

Reward

The events page counts down to the next window and lists today's top Medal earners.

Schedule

21:00 UTC

Monday to Friday

17:00 and 21:00 UTC

Saturday

17:00 UTC

Sunday

Never the same ground twice in one day.

Rules

  • Walk in. No teleport, no queue, no kit. The gatekeeper shows the ground in orange while a window is announced or open.
  • Every monster is a Champion. One in eight a Super Champion. Monsters already there are promoted when it opens.
  • PvP on, no Ctrl. Party, clan and alliance mates still need Ctrl.
  • No penalties. No karma, no PvP count, no XP loss, no drops. You respawn in the nearest town.
  • Blue aura for 10 seconds after walking in. Nobody can hit you and you cannot hit anyone, until you move.
  • Auto-farm is off inside. Characters farming there are sent to town when it opens.
  • When it closes PvP ends at once wherever you stand. Champions still alive go back to normal.

Medals

5 Medals

Per kill

level 76+

Both players

once a day

Same victim

50 a day

Cap

Party, clan and alliance mates and characters on your own connection pay nothing. Medals are the Arena currency: spend them in the Medal shop.

Grounds

GroundMonsters
Forge of the Gods, upper78-80
Forge of the Gods, lower80
Primeval Isle78-80
Pagan Temple78
Monastery of Silence78
Hot Springs73-76
Wall of Argos68-76

Pagan Temple: the doors open for everyone during the window. At the close, players inside without the Pagan's Mark are moved to the entrance. The gatekeeper teleports to the temple gate.

Low-level characters can enter and loot, but cannot kill the Champions and are not a Medal target.

Commands

.hotzoneNext window, the drawn ground, the rules, your Medals today.
.gkGatekeeper. The open ground is marked in orange.