Arena
A daily free-for-all PvP match in the Giran Coliseum. Everyone gets gear from the event, so skill and class matter, not your bag.
At a glance
19:00 UTC
Every day
up to 20 min
Match length
level 61+ or reborn
Who can join
never at risk
Your own gear
The match starts at 19:00 UTC every day. The Arena page counts down to the next one and shows the ladder and the last result.
How to join
- Be level 61 or reborn. One character per connection. Jailed characters, dead characters and characters in the Olympiad or a private store cannot join.
- Pick your kit first (optional). Type
.arenaor talk to Herald Brunna in the middle of Giran any time and choose your armour, weapons and jewelry. Picks are saved; if you skip this you get a default kit. - Click Join. A popup appears 5 minutes before the start. You can also type
.event. Late joining stays open for the first 10 minutes of the match. - Wait for "Fight!". You are teleported into the Coliseum with your kit and buffs. Nobody can be hit for the first 30 seconds.
At least 2 players must join or the match is cancelled. Auto-farm stops when you join.
Your kit
- Your own items stay safe. Your gear goes to your bag when you join and is put back on when the match ends. Nothing of yours can drop or break.
- Event gear. Armour set, main weapon, an optional second weapon you can swap to during the fight, and a full jewelry set. A shield comes with any one-handed weapon except a dagger, arrows with a bow, and shots for every weapon.
- It cannot leave the match. Event gear cannot be traded, dropped or stored, and it is removed when you leave.
- Change picks during the match. A new pick in
.arenaarrives at your next respawn. - Same buffs for all. Your own buffs are removed. Everyone gets Wind Walk, Shield and Magic Barrier. Fighters add Haste, Might and Blessed Body; mages add Acumen, Empower and Blessed Soul; Orc mages get both sets. They come back after every respawn. Your talents and rebirth skills still work.
The kit has three parts, armour, weapons and jewelry, each with its own tier. Playing matches unlocks the next tier of every part. Medals buy the next tier of one part sooner. You can always pick from a lower unlocked tier.
| Tier | Armour | Jewelry | Matches | Or Medals per part |
|---|---|---|---|---|
| 1 (B) | Zubei / Avadon | Adamantite | from the start | - |
| 2 (top B) | Blue Wolf / Doom | Black Ore | 5 | 25 |
| 3 (low A) | Dark Crystal / Tallum | Phoenix | 12 | 50 |
| 4 (top A) | Majestic / Nightmare | Majestic | 22 | 100 |
| 5 (S) | Imperial Crusader / Draconic / Major Arcana | Tateossian | 35 | 200 |
Weapons follow the same five grades. A character without A-grade Expertise uses tier 2 at most, without S-grade tier 4 at most; reborn characters can use every tier. Unlocked tiers above that are kept for later.
The match
- Deathmatch. Everyone against everyone. The first to 15 kills wins and ends the match; otherwise it ends after 20 minutes.
- Team vs Team. With 8 or more fighters the match is Red against Blue. Teams are drafted by Arena points, then level. Each team waits in its own side room of the Coliseum; the inner doors open at "Fight!". Nobody can be hit inside the rooms. After a respawn you have 20 seconds in the room, then you are sent out to the ring, and there is no way back in until your next respawn. No damage to your own team. The first team to 25 kills wins. Your team is fixed for the match, even if you leave and come back.
- Respawn. 10 seconds after a death you come back at a random spot (in Team vs Team: in your team room) with full HP, CP and MP. For 5 seconds nobody can hit you, until you move or attack.
- Not allowed. Potions, scrolls, pets and companions, escape and recall skills. Summoner servitors and cubics are fine.
- Stay active. 90 seconds without moving, attacking or casting removes you, with no Medals.
- No death penalty. You lose no XP, and your PvP and PK counts do not change.
- Leaving the Coliseum. You are pulled back in. Players who did not join cannot enter during the match.
Points
2
Kill
1
Assist
1
Death
- An assist is damage you dealt in the last 10 seconds before someone else got the kill.
- A death still gives 1 point, so staying in the fight always pays.
- Killing a tier 5 player with a lower tier kit gives 3 points instead of 2.
- The fourth kill between the same two players within 2 minutes gives nothing, either way round.
Medals
Medals are the Arena currency (Event - Glittering Medal in your bag).
- Stay to the end: 10 Medals.
- Top three of the match: 30 / 20 / 15 more.
- Top three of the week: 100 / 60 / 40 more (see the ladder below).
Weekly ladder
Your points from every match add up from Monday to Sunday. On Monday the top three get their Medals, a coloured name for 7 days (crimson, violet and steel blue) and a place in the Hall of Fame on the Arena page. Then the ladder starts again from zero.
Medal shop
Open it from .arena. Medals buy:
| Item | Medals |
|---|---|
| Blessed Scroll: Enchant Armor (B) | 25 |
| Blessed Scroll: Enchant Weapon (B) | 30 |
| Blessed Scroll: Enchant Armor (A) | 40 |
| Blessed Scroll: Enchant Weapon (A) | 50 |
| Blessed Scroll: Enchant Armor (S) | 100 |
| Blessed Scroll: Enchant Weapon (S) | 125 |
| Mid-Grade Life Stone (level 64, 70 or 76) | 20 |
| High-Grade Life Stone (level 64, 70 or 76) | 40 |
| Top-Grade Life Stone (level 64, 70 or 76) | 75 |
Commands
.eventJoin the match (from the popup 5 minutes before, until 10 minutes after the start)..arenaArena board: your kit picks, tiers, standings, ladder, rules and the Medal shop. Herald Brunna in Giran opens the same board..leaveLeave the match. You get no points and no Medals for that match.