Fresh start · --d --h · 11 Sept

Cursed swords

Demonic Sword Zariche and Blood Sword Akamanah. One of each exists in the world at a time. Whoever picks one up becomes the hunted and the hunter.

At a glance

Zariche, Akamanah

Swords

any monster

Drops from

24 hours

Lasts

a kill every 8 h

Hunger

The swords are rare: about 1 in 100,000 monster kills each, roughly one of each a day across the server. Any monster can drop one; siege guards, grand bosses, monsters inside a private raid room and monsters killed by auto-farm never do. Watch the feed and Discord for drops.

Power

10

Stages

3 to 9

Kills per stage

x6 to x12

P.Atk

x7 to x15

Max CP

Both swords are no-grade, 361 P.Atk, usable by any class. The passive grows with every stage: P.Atk, M.Atk, P.Def, M.Def, Max CP, speed and accuracy, plus half the damage you deal back as HP. Nobody kills a holder alone: it takes a group of geared fighters, or a pack of mages. Two actives come with the sword: Void Burst (hits everyone around you) and Void Flow (one target), both on a 60-second reuse. A normal hit from the sword empties the target's CP.

Holding a sword

  • You are red to everyone. Karma is maxed the moment you pick the sword up. Anyone above level 20 can attack you without a flag or a penalty, and you can attack anyone above level 20.
  • The sword cannot be taken off. No other weapon, no trade, no drop, no warehouse, no shop, no party, no duel, no mount. You cannot be buffed or healed by other players or the buffer. Scrolls of Escape work.
  • No Arena, Hot Zone Medals, rooms, trials, Olympiad or auto-farm. Karma closes the gatekeeper and the remote shop too, as for any red character.
  • Feed it. Each kill on a different player resets the 8-hour hunger and counts toward the next stage. A victim counts once an hour, and never a character on your own connection.
  • When you die. Half the time the sword vanishes, half the time it drops where you fell and lies there for one hour. Your old karma and PK count come back either way. You lose no XP and drop nothing else.
  • When time runs out. After 24 hours, or 8 hours without a kill, the sword is gone, online or not.

Everyone else

  • Killing the holder costs nothing. No PK, no karma, no flag. The holder is fair game for anyone above level 20.
  • Dying to the holder costs nothing. No XP loss, no item drop, no karma.
  • Level 20 and below are safe. The holder cannot touch you and you cannot touch the holder.
  • Two swords, one holder. If the holder picks up the other sword it is destroyed and the held sword ranks up one stage.
  • Announcements. A drop shakes the ground and turns the sky red for everyone. The region of a drop, a pickup and a holder login is announced in game and on Discord.

A dropped sword lies on the ground for one hour. Pets and summons cannot pick it up, and a party never shares it: the one who picks it up holds it.